The stat for shooting percentage is a measure of how often a player shoots the ball. It’s calculated by taking the total number of shots on target (TOT) and dividing it by the total number of attempts. The stat for free throw percentage is a measure of how often a player makes free throws. It’s calculated by taking the total number of free throws made (FT) and dividing it by the total number of attempts.

HP (Hit Points)

This is a comprehensive guide to blitzball. It covers everything from how to move around the arena to using abilities.

A player’s HP will slowly be depleted as they move around while in possession of the ball. Abilities will each have a fixed HP cost for using them.

If a player’s HP reaches 0, their other stats will be halved. If they are not moving around, their HP will slowly regenerate over time.

Everyone’s HP will be fully restored after the game.

SH (Shoot)

When you take a shot, your SH will slowly deplete as the ball travels towards the goal. This means that if you are able to hit the ball in a way that causes it to travel towards the goal quickly, you will likely score a goal.

If the ball reaches the goal with your SH remaining, it is compared to the CA stat of the opposing team’s goalkeeper. The more SH you have left when the ball reaches the goal, the better chance you have of scoring. ..

If you want to take a shot, be sure to break through defenders first. This will reduce the amount of your SH that is reduced by any opponents’ BL stat.

PA (Pass)

Your PA stat dictates how well you can pass the ball, and functions in a way similar to SH. Your PA will slowly deplete only when passing a ball as it traverses the field on its way to the receiving player.

If your PA reaches 0 before your teammate can catch the pass, the ball will be fumbled and both teams will have a chance at retrieving it. PA can also be reduced by the BL stat of opposing players, if you decide to pass the ball without breaking through defenders.

Your PA stat will only deplete temporarily while the ball is being passed. Once it makes contact, your PA stat will return to normal for the next pass.

EN (Endurance)

When you have the ball, defenders may try to tackle you in order to take the blitzball for themselves. Your EN stat will determine how many tackles you can endure before the ball is wrestled away from you. ..

When breaking through defenders, your EN will be compared to their AT stat.

A defending player will gain possession of the ball if their EN is reduced to 0. If they have the ball, they can either run or pass it to a teammate, who can then score.

BL (Block)

This stat dictates how well you can block shots and passes. Successfully blocking a shot or pass will reduce the corresponding stat by an amount around your BL.

If your opponent has a low SH or PA, reducing their ability to score will let you intercept the ball and gain possession quickly.

AT (Attack)

When a player decides to break through a defender, they’ll try to endure a tackle from them.

Each defender’s AT stat will determine how effective their tackles will be.

AT will be compared to the opposing team’s EN.

Reducing EN to 0 will allow you to take control of the blitzball. If a player still has EN after breaking through all defenders, they can choose to pass, shoot, or continue dribbling.

CA (Catch)

The statistic “CA” is used exclusively by goalkeepers to track their performance. ..

If the blitzball player’s shot reaches the goal, their remaining SH is compared to the catcher’s CA stat. If the blitzball player’s shot is within 5 feet of the goal, their SH is increased by 1. If their shot is outside of 5 feet of the goal, their SH is decreased by 1.

If the goalie’s CA is higher than the remaining SH, then they have a better chance at either catching or deflecting the ball.

If a shot is deflected, the ball will be considered loose and both teams have a chance at gaining possession. If the goalie catches the ball, he or she will automatically pass it to a teammate.

SPD (Speed)

The speed of a player’s movement around the field is determined by their Agility stat. ..

A higher SPD stat means that a player can move much faster, which is valuable for offensive players who need to take the blitzball from their side of the field and get it to the opposing goal as fast as possible.