The Black Mages are a powerful and unique class of mages that specialize in dealing significant magical damage and crippling enemies through status effects. They are masters of their own domain, and can control the minds of their enemies with ease.

The Black Mage is a unique profession that can only be found in the world of video games. They use their dark magic to manipulate the elements, summon creatures from the underworld, and even create powerful spells. This profession is often used by villains to defeat heroes or take over kingdoms.

In FFXII: The Zodiac Age, you can join hands with another job to further boost your power. This new ability allows you to combine the power of two jobs to create a more powerful spell.

Which license boards feel like a perfect fit for a Black Mage? We’ll take a look.

3. Black Mage + Red Battlemage

In Final Fantasy XII, it’s generally not optimal to mix mage colors. ..

Red is the exception to the rule that other colors are the most common. ..

Adding this primary color to your Black Mage makes your spells even more spicier.

The Black Mage and the Red Battlemage have different hit points, but when combined, they have a respectable total amount of HP.

The Red Battlemage also provides a few more pieces of heavy armor, as well as the choice to use greatswords, should you want a Black Mage that can swing big steel.

The Red Battlemage’s attack spells are already ones that your Black Mage has access to.

The Time, White, Green, and Arcane magics are really valuable.

Having another character who can heal is always handy. ..

The Arcane Spell Ardor gives you an extra spell to cast.

Ardor is a powerful magical attack that can incinerate enemies. When used with Oil, Ardor becomes even more powerful and can devastate enemies quickly. ..

The combination of red and black is a great look, but it can be a little too loud for some people.

2. Black Mage + Archer

In FFXII, a Black Mage is already very well-equipped to handle flying foes. So the ability to use bows isn’t a huge deal for this job combo.

Archer’s secondary job is as a detective.

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Archer has a lot of swiftness panels from their license board, which is an additional 20% speed right away.

Archer can use both Cura and Raise, making the Black Mage a good emergency healer - which seems kind of antithetical to the job, but when it saves your hind in battle, I don’t think you’ll mind. ..

You can further increase your Black Mage’s destruction by using the Archer’s Addle technic, which forces an additional elemental weakness onto an enemy. ..

The Archer-only Burning Bow makes your Firaga even better, and it’s the perfect tool against groups of undead.

1. Black Mage + Monk

But it’s also not fair to say that the game is without flaws.

The magical creature loves blasting things into oblivion, and is super cool for doing so.

In FFXII, the game’s defenses are pretty lacking.

Mages are considered to be some of the most powerful people in the world, but this doesn’t mean that their powers are without flaw. In fact, mages are incredibly fragile creatures, and even the slightest injury can result in them losing their magic. This is why it’s so important for mages to stay safe and protected at all times. ..

Fortunately, we can add a whole license board worth of fortifications.

A Monk can provide a lot of extra hit points, as well as light armor, which further increases your defenses.

There are a variety of melee weapons and setups you can use in The Elder Scrolls Online, which can be helpful in the early game. ..

If you don’t want to use MP, great! You can just use the other weapons.

Monks can use some white magic, most notably Holy. ..

Having Holy really helps you deal damage. It’s a perfect addition to your magical spell list.

If you’re looking to take your magic game up a notch, consider donning the White Robes. This outfit will amplify your spells and make them even more powerful. ..

A Black Mage/Monk combo can help you take down enemies unarmed, which is really appealing.