These wyvern-commanding lancers are capable of dealing incredibly high amounts of damage with their Stardiver weapon skill, as well as instantly removing all their enmity with Super Jump – and even healing themselves thanks to their winged companions. ..

  1. Wyvern rider: This is the most important subjob for a wyvern because it allows you to fly and fight.
  2. Wyvern master: This is the most important subjob for a wyvern because it allows you to train your wyvern and use it as your main weapon.
  3. Wyvern rider/master: These two jobs are interchangeable, but they both require training and experience to be effective.

5. Warrior

Dragoon riders who want to deal some damage can choose to become warriors. ..

Since the wyvern is an aggressive creature, it will be difficult for anyone to stay calm when using dragoon weapons.

However, this build is very versatile and can easily take on most content. It has a lot of potential for damage and can easily be tailored to your playstyle.

This job is limited in its uses when there are few buffs going around, as you need high amounts of Haste to be effective.

Double Attack is a great trait for newer players, as it allows them to get some really large double attack rates.

Warcry and Berserk ability go hand in hand, allowing dragoons to forego defense and just go all-out in attack. ..

When a situation calls for a defensive strategy, the defender may choose Defender. Defender is a tool that helps protect the player’s team from enemy attacks.

Aggressor can help when accuracy is a concern. ..

4. Blue Mage

The blue mage offers a subjob for dragoons that allows them to use their magic to fight on the front lines. This makes them perfect for situations where they need to be quick and powerful, as well as being able to take down enemies quickly.

Wyverns are not very effective offensively because their job turns them into defensive mode. However, blue mage offers a lot of healing and support backup with ways to remove status effects. ..

Wyverns can heal players with their breaths, and some spells can stun enemies. Players can use utility spells to disable enemy buffs or damage.

There is a rather technical subjob that varies based on the situation, and it’s not used too often. ..

But even if it’s not perfect, its usefulness may still be worth considering. ..

This job combo has the potential to change its spells based on the situation, making it a great choice for blue mages who want to stay safe in fights.

3. Dark Knight

This job offers a lot of versatility for the wyvern.

While this subreddit is arguably quite niche, it still offers some great utility. ..

Last Resort is a great ability that grants 15% job ability haste. And while the Smite trait is overwritten by a dragoon’s own, the Attack Bonus trait will ensure that these draconic lancers never miss an opportunity to attack – ever.

It is very easy for the wyvern to heal. As the dark knight job gives dragoons access to the spell Bio, which they can use at low HP thresholds to help them heal.

Bio is a great choice for fast casting and low MP cost.

Weapon Bash and Stun also give dragoons access to stunning capabilities, which can help control the difficulty of a fight considerably.

This addition also includes Aspir, which allows your dragoon to replenish lost MP reserves if necessary.

2. Dancer

This job is a support job that is mainly popular with newer players tackling older high level content solo. It allows the player to cast spells and buffs for their allies, as well as providing them with support when needed.

Interestingly, given the dancer’s multipurpose-like nature, this job actually turns the wyvern into a pure offense machine.

This means that weapons skills will only use offensive wyvern breaths any time they are used. This may be optimal for some players as it means the wyvern will focus on dealing damage, allowing a Dragoon to take control of healing or status effect removal with skills like Healing Waltz, Curing Waltz, or Sambas. ..

Dragoon dancers are able to use their dance skills in combat, which gives them an advantage over other classes. ..

Skillchain Bonus gives a dragoon a sizable boost to their damage if they can frequently weapon skill, as well as the ability to apply steps such as Box Step, which lowers enemy defenses.

Dancers can use TP to boost their DPS, but it can also help protect them in difficult situations. ..

1. Samurai

Dragoon’s are the best support job for dealing damage. ..

They’re here to make money.

There are many benefits to working as a journalist, including the ability to attack and defend. ..

This job combination is most commonly used as a support job, because they work in a similar way—both turning the wyvern offensive.

The samurai job is better than the other subjobs because it requires a lot of physical activity and focus.

Hasso gives you a massive 15% job ability haste, in addition to a large strength, attack, and accuracy boost. These are essential abilities for any player. ..

Dragoons who use the valuable Store TP trait and Meditate (or Sekkanoki job ability) can weapon skill much more often, which is best exploited by skillchaining. ..

Zanshin allows you to attack again if you miss the initial attack. This is very handy.

Dragoon players who take a lot of damage can use Seigan and Third Eye to blink tank for a short time. ..

This strategy can be used to mitigate high amounts of damage on the entire party by siphoning hard-hitting attacks, and then removing their enmity back onto the tank. This will reduce the amount of damage that is dealt to them, and make it easier for them to take down enemies.

A samurai’s choice for a majority of content in Final Fantasy XI will be to become a dragoon. With all the benefits that come with this job, it is likely that many players will choose this path. ..