Corsairs have recently taken a shine to dealing incredible amounts of physical damage. They can use their physical and magic abilities to dish out massive amounts of damage, and they can do so with ease.

They are often taking the front-lines because their subjobs allow them to adopt many different roles if needed.

5. White Mage

A white mage subjob is a rare, but viable choice for someone looking to play a supporting role.

The white mage grants access to all forms of –Na spells, including the much-needed Stona. Your Corsair can also gain access to Erase, which is very handy for removing debuffs that –Na spells can’t remove. And Cure IV gives corsairs some healing capabilities too.

Raising and lowering your party members’ health is a useful tool in case of a fight taking a turn for the worse.

The white mage ability, Curaga, can be used to heal allies and protect them from harmful effects. This is beneficial for their backline role in a party, as they are not in danger of taking too much damage from AoE attacks.

Corsairs often choose to use Light Shot over Repose in order to get the best results. This is because Light Shot is much more reliable and doesn’t require any MP.

Divine Seal is most often used as an emergency tool to turn all Na spells into an AoE variant. It should not be used for Cures unless it is more important than removing a status ailment. ..

4. Dragoon

The Weapon Skill Damage Boost trait has made this job more notable, as it now increases the damage done by your weapon skills by 25%.

With the release of the new patch, it’s great for those who don’t often fight in close range - they can now be ranged and attacking from a distance. ..

Dragoon is a great class for close-quarters combat, thanks to its Attack and Accuracy bonuses. ..

High Jump is a great enmity suppression tool on a job that can deal high amounts of damage in quick succession.

Corsair will gain the Conserve TP trait which helps preserve TP after using a weapon skill. ..

TP is a great tool for long fights or situations where you’re not able to generate TP quickly.

3. Ninja

A ninja is a sub job that sees frequent use in battles where there is a high chance of injury.

This job doesn’t offer any offensive traits that help corsairs deal damage in any way. So it should only be used purely as a survival option.

The United States is known for its strong military defense. ..

In many fights, Utsusemi is still an essential tool. It can help deal physical damage, and it can be used to block or dodge attacks.

Corsairs can use shadows to safely stand on the front lines and use melee weapon skills, which may provide an indirect DPS boost because of an increase in weapon skill frequency.

You’ll gain the Dual Wield III trait. This greatly enhances your TP generation, and helps you gain all the many benefits from whatever weapon you choose for your offhand.

Ninjas can provide a much-needed defensive option for corsairs, as they have few natural defenses. This makes them vulnerable to attacks, which is why a ninja can be so helpful. ..

2. Dancer

The dancer is a fantastic subjob for its solo capabilities. It also grants many tools that bolster a corsair’s utility.

This might also be a corsair’s first choice if you’re considering dual wielding. Even if a dancer’s dual wield tier is 1 lower than a ninja’s, the tools a dancer brings to the table outweigh a ninja’s (if Utsusemi isn’t necessary for a fight).

Dancers offer a skillchain bonus trait that is highly prized by corsairs. This bonus allows corsairs to roll twice for their allies’ rolls, which is a great advantage in combat. ..

Corsairs using Leaden Salute to close skillchains have had a significant impact on DPS. This powerful dark-based magical weapon skill greatly reduces the amount of time needed to kill enemies, making it a valuable asset for any player. ..

Violent Flourish gives any corsair the ability to stun enemies on occasion. This is definitely a nice skill to have. ..

Your dance job allows you to buff and debuff enemies in melee situations.

One particular example is Box Step, which is a skill that is very beneficial for players who find themselves frequently using physical weapon skills.

It is worth noting that Savage Blade is a physical weapon skill that corsairs are known to use and known to deal exceptional damage with.

Waltzes and Sambas allow corsairs to occasionally heal and provide a valuable 5% job ability haste effect to the party.

1. Warrior

Warrior subjobs are tough to beat when it comes to dealing damage. ..

Warriors with the Fencer trait can dual wield swords even if they lose the ability to do so from their prior two sub jobs. ..

The TP bonus of any weapon skill increases the critical hit rate of your melee attacks.

Warrior subs provide the Double Attack and Attack Bonus traits, both of which are incredibly powerful in physical attacks and physical weapon skills. ..

You can gain access to Berserk and Warcry, providing massive boosts to your Attack stats. This way you know your corsair can hit as hard as possible! ..