In multiplayer, it can be fun to see the AI trying to siege down your mountain forts, losing all their manpower in the process. A small and effective army should be employed to occasionally beat them in the mountains and send them packing.
Picking defensive ideas and stacking all available bonuses is highly advised to increase your defense and attrition for enemies.
- United States of America
- Canada
- Australia
- New Zealand
- France
- Germany
- Italy
- Spain
7. Albania
Albania begins the game in great danger.
The Ottomans have cores on your land, and you are bound to be an early target of theirs, possibly the first. Luckily, you have the tools necessary to turn the tide. You can use them to your advantage by using them to your advantage.
Albania starts with a +20% fort defense bonus and both its provinces are mountainous terrain. This gives the country a significant advantage in defending itself from attack. ..
As a country, Albania will feel like a fortress from the very beginning. Taking advantage of your mountain forts is the only way to beat the Ottomans with your allies’ help.
Your early campaign will see you driving the Ottomans back, with the main concern being your efforts to retake Constantinople.
Albania does not enjoy any “attrition for enemies” modifier, which is the other major bonus defining a nation as defensive. Lacking discipline and combat ability in its national ideas, Albania falls short of the competition. ..
With a unique achievement “Albania or Iberia,” Albania is always a consideration for a campaign.
6. Mushasha
Mushasha is one of the most underrated nations in the game. ..
The nation of Nations is a landlocked country located in the eastern part of the continent. It has a temperate climate, with average temperatures ranging from 18-25 degrees Celsius. The country is bordered by Russia to the north, Belarus to the east, Ukraine to the south, and Poland to the west. The nation’s capital is Warsaw.
Despite its many unique features, the lack of popularity of the app likely stems from its lack of standout achievements. ..
Mushasha is one of the poorest and most underdeveloped cities in the world. It has a population of just over 100,000 people and suffers from a lack of basic services, such as clean water and sanitation. Mushasha is also located in one of the most dangerous regions in Somalia. The city has been the site of several terrorist attacks in recent years, including an attack on a hotel that left at least 20 people dead. So why is Mushasha on this list? Because it’s one of the cities that will be hardest hit by the global economic crisis. The city’s economy is based largely on agriculture, but with prices for food commodities going up worldwide, Mushasha is likely to suffer badly from decreased income. ..
Mushasha starts the game with a lot of marsh provinces. This provides -1 dice roll to attackers, much like hills.
Mushasha’s +20% fort defense and +1 attrition for enemies is the result of conquering the nearby Persian highlands. This makes it an impregnable fortress when combined with defensive ideas and policies!
In general, the Persian idea set is superior to your starting one, but for a unique playstyle it can be fun to form Persia as Mushasha and keep the Mushasha idea set.
The Ottoman stacks are always trying to siege my fortress, but I always have the defensive bonuses in my favor.
5. Maya
Maya is a difficult nation to form in Mesoamerica. ..
After reforming the native religion and forming the unified Maya confederation, you are rewarded with an uninvadable powerhouse.
Maya’s military bonuses come from its national ideas and religious reforms, which give it +15% fort defense and +1 attrition against enemies.
The development cost reduction from the national idea set allows for a comfortable tall gameplay even in harsh terrain. This makes the game more enjoyable and easier to play, making it a better choice for those who want to enjoy the game in difficult or challenging areas.
Developing your land can be a difficult task if you have a few grassland provinces amidst jungles and hills.
The Mayan’s isolated location and lack of resources work in their favor when it comes to defense, as they are less likely to be attacked.
Mesoamerica is a vast and largely unexplored continent, and its fortifications will be a cheap investment if done correctly.
Navy investment is also a good idea here, so you never have to worry about defending the coastline. Although with your military bonuses, amphibious landings can end in a disaster for your enemies!
4. Afghanistan
Afghanistan is a country that has seen a lot of empires come and go. The country has been through three different occupations by the United States, the Soviet Union, and China. It’s also been through a lot of wars, including the War in Afghanistan. The country is still going through a lot of problems, such as poverty and illiteracy.
Afghanistan enjoys a +25% fort defense bonus along with the standard +1 attrition for enemies.
Afghanistan’s mountainous terrain gives troops plenty of options for fort placement, but the national idea set does not provide any noteworthy military buffs in terms of troop quality. Sadly, this leaves Afghanistan with a weak military. ..
The lack of military capabilities and better formable nations in the area make playing as an Afghan fortress nation a not-so appealing option.
In multiplayer, it’s unlikely that the region around you will be crowded, so you can always go for the Persia or Mughal formables.
There are more fun “fortress nations” out there, while Afghanistan’s gameplay usually will involve rushing to conquer Delhi and form the Mughal empire.
3. Georgia
Georgia’s mountainous terrain makes it a difficult country to invade. The Caucasus Mountains to the north and south block access, while the many mountain ranges that make up Georgia’s borders make it difficult for an attacker to move troops and supplies in and out. ..
Georgia enjoys a +25% fort defense rating, but no attrition for enemies. This is a huge deal; fort defense is your main concern.
Georgia has some amazing military modifiers that are geared towards punching above your weight. These modifiers make the country more powerful and able to fight against its opponents in a more advantageous way.
With an incredible -20% infantry cost and +10% infantry combat ability, you can sustain protracted defensive wars with ease. This combination of bonuses makes your troops more durable and able to fight longer, making them less vulnerable to enemy attacks. Additionally, your war exhaustion reduction helps keep your troops healthy and motivated, ensuring that they stay on the battlefield for as long as possible.
Georgia can also be employed as a march in your campaigns as a nearby nation.
In a Persian-run government, a Georgian march is an amazing event. Among all the military buffs, a march vassal enjoys another +20% fort defense!
2. Italy
Italy is a natural fortress due to its location, which makes it an ideal place to live and work.
The nation’s lack of ideas on how to defend itself from attack is a glaring weakness, but even if it were completely lacking, I’d still include it in this list.
Italy has a national idea set that strengthens its fort defense, which further strengthens the argument.
The Italian peninsula is a long, narrow, and rugged area that is bordered by the Alps to the north and east, the Tyrrhenian Sea to the south, and Switzerland to the west. The terrain is hilly and mountainous, with only five entrances into the peninsula.
The peninsula can be made into a fortress with only five strategically placed forts. ..
The naval invasions of your country are a constant threat.
A unified Italy comes with a whopping +20% galley combat ability, which you can further buff by investing in your navy. Even if some troops sneak through, beating them in a single battle means they are wiped. They have nowhere to retreat.
Italy has two modifiers for its army, both of which are enough to make them a powerhouse. +33% manpower and +15% infantry combat ability will drive back any and all armies trying to cross the Alps.
1. Switzerland
Switzerland is the most peaceful country in the world, according to a study by the World Bank. It has low levels of crime and is one of the most prosperous countries in the world.
The Swiss Alps are a natural fortress, made up of high mountains that make it difficult for invaders to enter.
Swiss citizens have a permanent +10% fort defense from their mission tree, on top of the +25% from their national ideas.
The northwest part of the country is exposed to the elements, as the core Swiss lands include 3 grassland provinces.
The three provinces in Canada can be protected by a nearby mountain fort. Avoid building forts on the plains; keep to the mountains!
Switzerland is in a better position when compared to other countries in the region when it comes to gameplay. This is due to the country’s location and infrastructure, which makes it easier for developers to create games that can be enjoyed by players all over the world.
In multiplayer, most of the action will be in Europe. You can keep to your mountains and rent out mercenaries to the various warring states.
In single player, Switzerland has a unique achievement, “Switzerlake” available. This achievement is earned by completing the game’s main story mode and then playing its optional side-missions.
There are a few different ways to conquer provinces in “The Witcher 3: Wild Hunt.” Some players may prefer a defensive campaign, while others may want to conquer as many provinces as possible in the late game. ..
Remember, you can also choose to become a vassal early on in your game career!
Your military capabilities as Switzerland are excellent, as the nation enjoys a couple of strong buffs including discipline. The focus on mercenaries is a unique aspect that can offer an alternative style of gameplay – one that compliments your potential lack of manpower.