The majority of the witches and warlocks at the convention will be using subjobs that allow them to cast white and black magic spells. ..

There are a few mage jobs in the game, which support the party or their avatars. Most spells will be used to support their party or their avatars. This will often delegate them to the back lines for support.

Summoners who wish to maximize their damage output should consider specializing in a subjob that grants them access to powerful spells, such as a warlock’s demon hunter or an assassin’s shadowdancer. These classes have access to abilities that can quickly decimate enemies, making them the best choices for those looking to play a summoner who wants to be the most destructive force possible. ..

5. Black Mage

Nowadays, the black mage is not as good as before. A summoner is better.

The black mage is not on the list of best magic users.

This job is mostly used for offensive utility or crowd control in the form of Sleepga or Stun. However, it does not offer much else.

The black mage role has some minor utility in its ability to cast Escape, Warp, or Warp II. But with the massive abundance of ways to get around in Final Fantasy XI nowadays, this combo isn’t as helpful as it once was. ..

4. Ninja

Ninjas can be useful in situations where high AoE damage has a massive range, damaging even a backline player. ..

summoners have incredibly low defensive capabilities, so anything that allows them to survive attacks would be more than welcome.

The Dual Wield trait will be less common in the game, as summoners will more often rely on staves to deal damage.

With the ninja subjob, you can make frequent use of the Utsusemi ability, which gives you a way to absorb high amounts of physical damage, or even single-target magical damage.

This emergency tool allows you to resummon an avatar while an enemy is trying to attack.

A summoner can suffer from an interrupted spell if they are not able to cast their spells quickly enough.

3. Scholar

Scholars offer summoners a unique ability to cast both white and black magic. However, this is limited by the addendum charge system, which can take a while to gain charges for. ..

Summoners should focus on the white magic aspect of this job, which can be used to help with support or status removal. ..

The Light and Dark Arts allow summoners to save MP, reduce casting and recast times, as well as increase the potency of spells belonging to their respective alignment. Unfortunately, the main spell to benefit from this (Cure IV) is missing. It can only be learned at level 55 by a scholar. ..

This job combination has access to a variety of helpful spells, the exception being Stona.

There is very little that a scholar can offer a summoner. Though Helix spells can occasionally deal some great DoT damage if the spells are bursted.

Addendum: White mages have access to a number of spells that give them the ability to support other players in an AoE fashion, which is a powerful tool in parties.

The prosecutor only gets two charges, and a single charge takes 2 minutes. So planning is usually required to maximize efficiency.

Addendum: Black and Manifestation can be used to control large groups of enemies with Drain, Aspir, Bio, and Stun. This job combo has the potential to drain HP, MP, weaken, or stun entire groups of enemies at once! ..

A scholar subjob is great in situations where an enemy has access to Sleep, especially thanks to the Sublimation ability which means your character will wake up shortly after being put to sleep.

If players are using Stoneskin, it’s a good idea to remove it and reapply it afterwards. This is because stoneskin will actually prevent players from being woken up by Sublimation. ..

2. Red Mage

A support job that has many benefits, including the ability to cure IVs. ..

The new “Summoner’s Rift” update for League of Legends introduces a new combo that offers Fast Cast, a welcome aid in the casting speed of all the magic spells it grants a summoner. ..

While a red mage does offer Haste, it’s better to use Garuda’s Hastega abilities, and instead turn focus to Flurry—the ranged haste counterpart.

The summoners will have access to a variety of spells that can help them deal with various situations. Some of the spells that the summoners will be able to use include Dia, Frazzle, Silence, Sleep, Paralyze, Dispel, Phalanx, Stoneskin, Raise and Refresh.

The list goes on and on!

Despite the general advice not to use damage dealing black magic spells, some people find them to be very effective.

Convert is a great tool for summoners who need a lot of MP quickly. ..

1. White Mage

White mages are the best support job for healers and summoners. They have a wide range of abilities to support their allies, making them an invaluable part of any team. ..

The summoner’s main draw is its access to every spell, including all of the bar-spells. This includes Cure IV and Curaga, which can help wake up sleeping party members.

The item has the ability to raise, repose, erase, and stoneskin.

In a heated battle, these valuable items can help a player boost their survivability significantly.

This means that the white mage will be the most commonly used support job in party content.

Removing a nasty status effect or healing is best taken care of immediately. And in situations where a white mage may be busy (or dead), a summoner that’s subbing this job can step in and take some of the load off—which is a welcome momentary respite.

In emergencies, a combination of Divine Seal and Cure IV can be immensely helpful. ..