The nomadic lifestyle of the Amish allows them to subsist on a very limited income. ..
Subs can be freely chosen and picked between based on whatever strategy the user prefers. ..
The best subs for a paladin are those that offer the most damage and healing.
5. White Mage
This job is no longer as popular as it used to be. It’s mostly used by people who are really good at being tanks and don’t need a lot of help doing that.
White mage’s Tranquil Heart trait can clash with the spirit of a paladin, due to the reduced enmity when healing.
The Divine Seal and Majesty combination can often heal the party completely, while also gaining a lot of enmity.
Paladins who choose the subjob of healer can expect a nice bonus to their healing abilities, as well as the ability to remove various debuffs with Erase or –Na spells, including Stona. ..
A paladin’s defenses are bolstered by picking a white mage. This class provides them with various utility spells like Stoneskin, Blink and Regen, as well as AoE bar-spells that can help them stay safe in battle.
This job offers paladins some benefits that include light debuffing in the form of Silence, Paralyze, Slow, Diaga, and Dia II. There are plenty of benefits to consider if you decide to take it.
The paladin will also get the Magic Defense Bonus II and Auto Regen traits, which is a single HP per tick, but remains helpful if a paladin happens to be under the Regen buff already, or is using equipment that has Regen on it.
4. Red Mage
Red mage is more popular than white mage for a paladin build because it provides a greater degree of defense and access to a wider range of magic.
The main point of this job is that it sacrifices some of the abilities that are common in other classes for the ability to deal more damage with a single spell.
You’ll still be able to cast Cure IV, Aquaveil, Stoneskin, Blink, and Regen all the same as a white mage. ..
Red mage will also grant the following bonuses:
- Magic Defense Bonus II
- Magic Attack Bonus II
The spellbook offers a variety of spells that are useful to a white mage, as well as black magic spells that can debuff the player. This spellbook is popular because it offers many different spells that are useful to a white mage.
This combo features Ice Spikes, which is a handy way to inflict Paralyze on enemies that’ll most likely be hitting paladins.
Convert can be a handy way to restore MP if a paladin runs out of it.
3. Dancer
Dancer has been a great support job for paladins for a long time now, and was a majorly popular combination during the Wings of the Goddess era.
Dancer is still an incredibly useful tool for paladins who are doing solo or low-man content like Dynamis.
Waltzes allow a paladin to heal without using MP, and also remove status ailments across the party.
Divine Waltz is a spell that allows any paladin to wake up a sleeping party, if an enemy happens to use Sleepga. ..
Paladins are more likely to be the first party to wake up in a fight, so using a Divine Waltz as soon as they’re hit can quickly return the fight to an even playing field. ..
Steps give a paladin the ability to provide debuff utility, while Sambas grant a 5% job haste effect that benefits the entire party. ..
Shield Bash and dancer can both be used to stun enemies and give access to Violent Flourish, a new way to stun enemies. This tool definitely serves as an incredibly useful backup tool in the event that Shield Bash is unavailable.
2. Warrior
However, in recent years, a new class has emerged that offers a powerful ability that is perfect for the paladin: Provoke. This class offers a passive ability that causes enemies to attack you instead of their allies, which can easily generate enmity.
Paladins are often used as a backup healer in party content, and they have some of the best abilities for doing so.
Subbing warrior is intended to inflict as much damage as possible. ..
While paladins certainly aren’t the strongest in the game, they are able to deal high amounts of damage with the right gear.
Berserk does not provide a great penalty to a paladin, since they already have incredible defense in addition to a shield. So it can be used more leniently.
With the addition of Warcry and the Attack Bonus trait, you can really put some extra power into your paladin’s weapon skills.
1. Blue Mage
Paladins are using this job more and more to help people.
The benefits of this product are simply too great to pass up!
Blue mages make Paladins’ jobs as tanks much easier, especially in situations where you need to gather groups of monsters together quickly as possible.
The blue mage’s Cocoon ability provides a whopping 50% defense bonus to the caster, allowing paladin’s already-high natural defense to climb to new heights.
You can set Metallic Body to Stoneskin if you need to protect yourself from damage. This is stronger than traditional Stoneskin, ensuring that it will stay on for as long as possible.
You can set Blank Gaze, Geist Wall, Soporific, Sheep Song, and Jettatura for massive amounts of enmity generation, in addition to a paladin’s Crusade, Sentinel, and/or Flash.
Sheep Song can also be enhanced with the Healing Breeze trait, which will increase the rate at which your sheep recover from damage. Additionally, if there is no outside form of Haste available, you can set Refueling to automatically refill your health when you reach 0 health.