Some of the best Rock monsters give protection and borderline disruption, but can also dish out some serious damage.

Some of the best Rock-type monsters to look into if you want to win your duels by a landslide are the Rock Ogre, the Rock Dragon, and the Rock Witch.

15. Gate Blocker

In this matchup, it is important to protect your monsters and limit your opponent’s ability to attack.

Gate Blocker is a Level 4 monster with 100 ATK and 2000 DEF. It negates the effects of your opponent’s Field Spells. ..

Gate Blocker is a big problem for any deck that relies on counters. This card stops your opponent from placing any counters on the field, which can severely disrupt your strategy. ..

This card is great for protecting your other monsters because it’s the only card your opponent can target with effects. ..

14. Tackle Crusader

This is a quote from the game “Monster Hunter World” that is used to explain how monsters can be more valuable when they are put in the Graveyard. Monsters that are killed on the field, such as dragons and other large creatures, often have powerful attacks that can damage players. However, monsters that are put in the Graveyard, such as zombies or skeletons, often have weaker attacks but can still kill players if they are not careful. This makes them more valuable in the eyes of players because they can be killed without any risk to themselves.

A recent study found that people who are obese are more likely to have a heart attack or stroke. The study, which was conducted by the Centers for Disease Control and Prevention, found that people who are obese are more likely to have a heart attack or stroke if they have high blood pressure, high cholesterol, or a history of heart disease.

Tackle Crusader is a Level 4 monster with 1500 ATK and 1800 DEF. When it lands in the Graveyard, you can either Target and change an opponent’s monster from face-up to face-down Defense Position, or return a face-up Spell/Trap your opponent controls back to their hand. ..

If you return a card with the same name as one that was already in your opponent’s hand, that card can’t be activated until the end of the turn. ..

The low impact of these effects is a little concerning. ..

Being able to disrupt your opponent’s front row or back row can be a great option to have.

13. Prank-Kids Rocksies

This card is a lock-in card that restricts your choices in the Prank-Kids deck.

In Yu-Gi-Oh! Duel Links, players can use cards called “Strategy Cards.” These cards are unique and can be used to help players win Duels. One such Strategy Card is the “Tournament Card.” This card is a great addition to any player’s deck and can help them win Duels quickly and easily.

Prank-Kids Rocksies is a powerful LVL4 monster with 1500 ATK and 1500 DEF. When it is used as Fusion or Link material for a Prank-Kids monster, you can banish a card from your hand to draw a card, then Special Summon any Prank-Kids monster from your hand or Deck.

If you’re playing Prank-Kids, you can get more monsters on the field and draw more cards with your extra resources.

12. El-Shaddoll Grysta

This card is a little low on the list because it locks you into a specific deck.

This is a powerful monster with a built-in ability to negate Summoning effects.

El-Shaddoll Grysta can only be used once per turn. When used, it inflicts damage to all enemies and increases their ATK/DEF by 25%.

You can send a ‘Shaddoll’ card from your hand to the Graveyard to negate a Special Summon and destroy that monster. If the card is sent to the Graveyard by an effect, it will also destroy all other cards in your Graveyard.

Shaddoll decks typically use their opponent’s monsters as material for their Fusion monsters, so when you bring this monster out, your opponent will be on the back foot. ..

11. Barrier Statue of the Drought

If you can keep the Barrier Statue cards safe, they can be absolutely game-changing.

The Barrier Statue of the Drought is a unique LVL4 monster that has only 1000 ATK/1000 DEF.

Only Earth monsters can be Special Summoned while it’s on the field. ..

This card can stop combos from getting started and slow your opponent down to a crawl.

This monster is weak in battle, but if your opponent has to waste their Main Phase just to battle it, it’s already done its job. ..

10. Gallant Granite

There are a surprising amount of decent Rock XYZ monsters. This one is no exception, and is a valuable searcher.

Gallant Granite is a LVL4 XYZ with 2300 ATK/1800 DEF that can detach a material to add a Rock monster to your hand from the deck.

This card can search for a ton of targets, and if you have everything you need in your hand, you can Special Summon a Rock monster from your hand in face-down Defense position instead.

9. Daigusto Emeral

This is a great monster to add to your Deck if you need some extra draw power.

If you use any Normal monsters, it’s even better because they have a really high attack power.

When you detach a material here, you have two effects to choose from. The first effect is that it increases your ATK by 1800 for the rest of the turn. The second effect is that it increases your DEF by 800 for the rest of the turn.

Shuffling 3 monsters from your Graveyard back into your deck can help you draw cards. This is especially useful if you have search cards available. ..

The second effect of the card allows you to Special Summon a Normal monster from your Graveyard. This can be useful if you can throw something powerful into the Graveyard beforehand, as it will bring tough customers onto the field for free. ..

8. Adamancipator Researcher

Adamancipator is a website that helps people learn about and use the internet.

This deck is making a serious impact in competitive Yu-Gi-Oh! in 2020. Although it’s not seeing tournament play right now, it’s still a solid strategy – and this is one of their most valuable cards.

Adamancipator Researcher is a powerful LVL2 monster that can be Special Summoned if you control a Rock monster.

You can excavate any LVL4 non-Tuner Rock monster and Special Summon it, then place the remaining cards at the bottom of your deck.

This is a great way to get monsters on the field quickly, maybe to use as material for Boss monsters (including one much higher on this list).

7. The Light – Hex Sealed Fusion.

There are a few Hex Sealed Fusion cards out there. And you’ll want to pick one to suit your deck – but they have similar effects and are all excellent in Fusion decks.

The Light – Hex Sealed Fusion is a powerful LVL3 magic card that has a 1000 ATK and 1600 DEF.

The value of a fusion material comes from its ability to replace any other Fusion material. If the other Fusion material is incorrect, the fusion will not work.

You can Special Summon a LIGHT Fusion monster by using ‘Polymerization’.

The restriction on how many cards a player can play in a turn makes all the ‘Hex Sealed Fusion’ cards so different.

6. Number 106: Giant Hand

Deckbuilders should consider effect negation when building their decks. This is because negating the effects of cards can help a player win the game. ..

A new study has found that a particular Rock XYZ monster is very good at smashing things. ..

106: Giant Hand is a Level 4 XYZ with 2000 ATK and 2000 DEF. If you detach 2 materials, you can target an opponent’s monster and negate its effects. ..

This card prevents the monster from changing its battle position.

A giant hand holds the targeted monster in place, so you can follow up whatever you want.

5. Fossil Dyna Pachycephalo

This monster has a powerful effect – but be careful with how much you use it! ..

If you are attacked by an opponent with a monster with at least 1400 ATK/1600 DEF, your opponent cannot activate any effects until the end of the turn.

When it’s flipped face-up, every monster Special Summoned by your opponent gets destroyed.

Both players cannot Special Summon monsters during the turn it is on the field. ..

Extra Deck decks are a popular way to play Magic, and they offer a lot of potential strategies. However, some cards in Extra Deck decks can be very powerful and win games on their own. One such card is “Trap Hole”. Trap Hole allows players to search their deck for any card, then put that card into their hand. This can be very helpful if players want to find a specific card they need or want to get rid of an opponent’s card.

4. Number 68: Sanaphond the Sky Prison

A lot of decks use the Graveyard as a resource to draw cards.

Monsters can be more valuable than just being in the deck. ..

This card changes everything.

The name of the card is perfect for its function - it locks away cards in the Graveyard, making it a powerful tool against opponents who rely on Graveyard cards to win games.

This card gains 100 ATK and DEF for every monster in both yourGraveyards, and you can detach a material to make this card immune to destruction effects.

This card can lock all Special Summoning from the Graveyard for a turn, which can stop a lot of strategies in their tracks.

3. Gigantes

Is there a free monster that can do both?

Not bad for a LVL4 monster, at least in terms of stats.

Gigantes is a 1900 ATK/1300 DF monster that cannot be Normal Summoned, but can be Special Summoned from your hand by banishing 1 EARTH monster from your Graveyard. It can easily be used as Link, XYZ or Synchro material. ..

If your opponent has a scary lineup of Spells/Traps, it becomes more important to remove them as quickly as possible.

If this card is destroyed in battle, you can destroy every Spell/Trap on the field.

This is a synchro material and ‘Heavy Storm’ together. The ban list for this material is pretty clear.

2. Adamancipator Risen – Dragite

This creature has great stats, disruption, and effect negation.

Boss monsters are perfect for anyone who wants a powerful ally to help them achieve their goals. They’re reliable, and can be counted on to help you when you need it most. ..

Adamancipator Risen – Dragite is a LVL8 Synchro with 3000 ATK/2200 DEF and has an effect where you can excavate the top 5 cards from your deck, and you can return cards your opponent controls to their hand for every excavated Rock monster.

After that, the cards at the bottom of your deck are put into a new deck.

This is a great threat removal option as it doesn’t target and doesn’t destroy. ..

If you have a Water monster in your Graveyard, you can negate and destroy Spells/Traps with Quick Effect. This means that even if your opponent has a Spell/Trap card in their hand, you can still use it to negate it.

1. Nibiru, the Primal Being

Nibiru is the most deserving card of all for a few reasons. First, it’s one of the most mysterious and elusive objects in our solar system. Second, it has the potential to play an important role in our future. Finally, it has a lot of symbolism and meaning behind it that makes it truly special. ..

The one card that combo decks fear the most. ..

If your opponent summons 5 or more times on their turn, you can tribute as many face-up monsters on the field as possible, then summon this incredibly powerful 3000 ATK/600 DEF Meteorite to your side of the field.

Your opponent gets a consolation prize, though: The election is still a win for them. ..

The player gets a token with the ATK/DEF of all the destroyed monsters combined.

Token decks are often seen as more powerful than traditional monster decks, as they can hit hard and have fewer nasty effects. ..