In this case, the chance came in the form of a lucky break.
- The Dragon’s Fury: This card gives you a powerful ability that can turn the tide of a battle.
- The Tower: This card gives you a powerful ability that can help you take down your opponents quickly.
- The Dragon’s Heart: This card is very powerful and can help you win any battle.
- The Dragon’s Fury: This card gives you a powerful ability that can turn the tide of a battle. 5. The Tower: This card gives you a powerful ability that can help you take down your opponents quickly. ..
There is a 1 in 6 chance that you will find a card that you want to use. However, if you are relying on dice roll cards, it is probably best to look at some of our other rankings.
15. That Six
That Six is a card that can change any dice roll to a 6 or 1 – odd numbers become a 6 and even numbers become a 1. This could be useful in situations where you want to try and get a lucky number, or if you’re trying to avoid an unlucky number. ..
However, there are a few caveats. For one, it’s not clear how this would be implemented or who would pay for it. Additionally, it could lead to more bureaucracy and less efficiency in government. ..
In this list, you’ll find numbers that are important to know.
This card is helpful if you are playing a dice roll deck. However, it usually ends up being more of a hindrance than a help.
14. Roulette Barrel
Roulette Barrel is a gambling business that is in second-to-last place on this list.
When you roll this card, you can choose to either destroy 1 monster on the field whose level is equal to the die result, or draw 2 cards. ..
This card is great for early game play, as it can help you get ahead.
However, once you start hitting the mid and late game, some monsters will have more than six stars, rendering this card somewhat useless. ..
13. Roulette Spider
Don’t roll the dice - it could mean disaster. ..
When an opponent’s monster declares an attack, you can activate this card. If you roll a 1, you halve your LP. ..
Rolling a 2 makes the attack a direct attack to your LP.
If you roll a 3 on your attack dice, you can choose to change the target of your attack to another monster you control. ..
If you roll a 4 on your turn, you can choose to change the attack target to a monster the opponent controls. This can be helpful in taking out powerful enemies or disrupting your opponent’s strategy. ..
If you roll a 5 on your dice when attacking with monsters, you negates the attack and the opponent takes damage equal to the attacking monsters’ ATK. ..
The opponent’s monster is destroyed if it has a 6 in its card name.
There are a lot of downsides to playing this card. It can be really bad if you roll a 1 or 2, and it has very few benefits if you roll a 3 or 4. However, there are some potential benefits to rolling a 5 or 6, but they are usually not worth the risk of losing half your LP.
12. Blind Obliteration
Blind Obliteration is a powerful spell that can completely obliterate an opponent’s dice roll cards. It’s a risky spell to use, but it can be very effective if used correctly. ..
If you roll two dice and the total is equal to or greater than the number of face up monsters on the field, then all of those monsters are destroyed. ..
If you roll even slightly above average, you have the potential to destroy every monster on the field. ..
The downside to this card is that if you have a lot of monsters on your side of the field, you don’t want to activate it.
If your opponent has facedown cards and only one monster that’s face-up, it’s not really worth using.
11. Sixth Sense (Forbidden)
Sixth Sense is a card that is banned in competitive rulings, but it is still included in this list for those who want a more casual experience.
This card lets the player select two numbers between 1 and 6. The player can choose one number and the other number will be added to the player’s total.
If the dice roll is the same as one of the numbers you chose, draw that many cards.
If it’s not, send that many cards from your deck to the graveyard.
There is a reason why this particular activity is banned. ..
10. Dice Re-Roll
Dice Re-Roll is a new game that just made it into the top 10 of the Google Play Store. It’s a simple game where you roll the dice to see if you can get a higher number. The game is easy to learn and can be played with up to 4 players.
The “Dice Roll Card” is a card that allows you to re-roll dice from other cards. It’s not as important as some of the other cards, but it’s still worth considering. ..
This card is ranked high because it can help you when you roll poorly. ..
But it’s only a one-time use, so it can’t be any higher on the list. But to be fair, if you could use it every turn, it may have been a little bit broken. ..
9. Needle Wall
Needle Wall, you have so much potential. I just need to roll the right number for you. Please!
If you have this card in your hand, you can roll a die and see what your opponent’s monster zone is.
If you roll a number that has a monster on the corresponding square, destroy it and gain 1d4+1 experience points.
This card can be useful if your opponent has a lot of monsters, but if they only have one, it can feel like a shot in the dark.
8. Dicephoon
Dicephoon falls in the middle of this ranking, with a score of 5.5 out of 10. This is due to its mixed performance in different areas such as security, performance, and usability. ..
Activating a spell or trap card results in rolling a dice. A 2, 3, or 4 results in destroying one spell or trap card on the field.
Rolling a 5 lets you destroy two spell or trap cards on the field.
If you roll a 1 or 6 on your die, you take 1000 damage. ..
There’s a 1 in 3 chance you take damage, which is not too bad for an entire list based around dice rolls.
Dicephoon is a quick-play spell that can be played on either your turn or the opponent’s turn. This makes it versatile and can help you take advantage of your opponent’s weaknesses.
7. Dice Jar
This card is my favorite on the list because it can change the course of the game drastically. ..
If the player with the higher dice roll has a higher die, they can inflict an extra 500 damage on their opponent.
If one player rolls a six, the enemy takes 6000 damage.
This card is great for flipping summonings and preventing damage.
The downside to this card is that, if you don’t have a deck based entirely around it, you could simply OTK yourself.
This is the best card for those who are willing to take risks.
6. Maximum Six
ThisMaximumSix list takes the 6th spot on the list.
If the result is a 6, then the tribute is destroyed. ..
A new card called the Roll Card has been announced that will increase the ATK of monsters by 200 for each roll. This could make even the strongest monsters incredibly powerful. ..
- Even if you roll a low number like a 1 or 2, it will still generally be higher than any level 4 or lower monster, making this card in the early game very powerful. And still (potentially) dangerous in the mid-to-late game.
- The power of this card increases as the game goes on, potentially making it very powerful early on and dangerous later on. ..
5. Skull Dice
Skull dice are a popular game among gamers, and their counterpart is not too far away.
Skull Dice is a new game that allows players to roll a dice and all opponent-controlled monsters lose both ATK and DEF points equal to the roll x100 until the end of the turn. ..
The Trap Card, “Solemn Judgment”, can be used once the opponent attacks. If you get a lucky roll, it can potentially destroy their own monster. ..
4. Graceful Dice
Graceful Dice is a spell that can be played on either your turn or the opponent’s turn.
Skull Dice is a new game that can be played on either player’s turn. ..
If your monsters have a little more ATK than your opponent’s, you can potentially win the game.
Both Graceful Dice and Skull Dice can be used in casual decks, but they are not as effective in more competitive decks. ..
3. Time Magic Hammer
With the bronze medal for best Dice Roll cards, we have the Time Magic Hammer! This powerful tool allows users to manipulate time in various ways, making it a valuable asset in many situations. ..
The mental effect of the drug is just straight up mental.
If this card is special summoned, equip it to 1 other face up monster on the field. If it battles an opponent’s monster, you can roll a dice – banish that opponent’s monster for the number of turns rolled on the dice.
Banishing an opponent’s monster can exile it anywhere between 1 and 6 turns. This card stays equipped, so you can use it until the monster is destroyed.
The only downside to this card is that it must be summoned by using a Spellcaster monster.
If you want to use Time Magic Hammer consistently, you’ll need to base at least part of your deck around these cards. ..
2. Snipe Hunter
Second place goes to Snipe Hunter. ..
However, if you look closer at the card, you’ll see that it has a lot of powerful effects. ..
The effect of the drug is more than just making people feel better.
If you discard a card from your hand, you can target any card on the field and then roll a die. If it lands on anything other than 1 or 6, the card is destroyed.
Now, keep in mind that there’s a 2-in-3 chance of destroying any card on the field with this card, and it can still attack, at the cost of discarding one card from your hand. ..
With Snipe Hunter, you can easily take down your opponents with little effort.
1. Summon Dice
In the top spot we have a card that is widely usable and overall most beneficial. This card is Summon Dice.
Summon Dice is a new dice-rolling game that lets you pay 1000LP and roll a die. ..
If you roll a 1 or 2 on your dice when you try to Normal Summon a monster, you can instead summon 1 Normal Monster. ..
If you roll a 3 or 4 on your die, you can Special Summon 1 monster from your graveyard. This can be useful in the mid to late game when you need help getting through your opponent’s defenses. ..
If you roll a 5 or 6 on your dice, you can Special Summon 1 Level 5 or higher monster from your hand. ..
All of these effects can really turn the tide of a battle, and all it costs is 1000LP.
Summoning a creature is all you really need to do in order to take down your opponents. ..