There are a lot of really great abilities that students can learn in 1st and 2nd grade.

Some classes have abilities that are less powerful than others, so it can be worth taking a level or even two in another class to get the ability you need. Even if you go all the way to 20 levels, you’re not really missing out on a whole lot.

Multiclass dip options for 5e are plentiful, and the decision of which to choose can be difficult. Here are five multiclass dips that could be a good fit for your character:

  1. Fighter/Rogue: Fighters are strong in melee combat, while Rogues are skilled at using stealth and speed to their advantage. This combination gives you the ability to take on most opponents one-on-one, while also having the versatility to switch between fighting styles depending on the situation.
  2. Wizard/Cleric: Wizards have a wide range of spells they can use, from healing spells to destructive magic. Clerics have access to powerful blessings that can help allies or damage enemies. This combination gives you a lot of options for dealing with enemies and solving puzzles.
  3. Bard/Monk: Bards are masters of music and song, while Monks are experts in martial arts and unarmed combat. This combination allows you to use your musical skills to support your allies or hinder your enemies, as well as using your martial skills to take them down quickly.
  4. Rogue/Sorcerer: Rogues rely on quick thinking and fast reflexes, while Sorcerers use their magical abilities to devastating effect. This combination allows you to take down foes with quick attacks or powerful spells, making it an ideal choice for characters who want flexibility in their combat options.
  5. Barbarian/Paladin: Barbarians are fierce warriors who rely on brute force and strength alone, while Paladins are sworn protectors of the people who use holy powers to fight evil. This combination gives you two different ways of dealing with enemies; Barbarians can deal heavy damage with their weapons while Paladins can protect allies with their divine powers. ..

10. Wizard

Wizards can dip their wands into a vat of water and create a temporary pool on the ground. This can be great for cooling down in the summer or for getting wet when it’s raining. ..

Wizards at Divination Schools can be very helpful in difficult situations. ..

Wizard Cantrips can give a character the Cantrip Firebolt which levels up not with Wizard levels, but with Character levels.

Wizards get a Spellbook which, at level 2, allows them to gain access to basically every 1st level spell in Dungeons and Dragons 5e. This spells list is the largest in the game.

Divination Wizards get a wider spell pool than other classes, making them better suited for spells like Portent. ..

Portent is a magical item that can be used to mess with the dice rolls of creatures. It can make a Beholder fail a Dexterity save, a Barbarian save a Wisdom save, or a Paladin land a critical Smite. Worth snagging. ..

9. Druid

Druid dips are a common way to gain Wild Shape.

Wild Shape is a fun and useful ability because it allows someone to turn into something, small like a rat or spider, and use its agility to scout an area. ..

A rat is a small, fast creature that lives in the dark. No one is going to be suspicious of a rat because they are common creatures that live in the world.

Druids can access the Circle of the Moon at 2nd level, which allows them to turn into better beast shapes. This class synergizes well with Barbarians and will allow a Barbarian to play the class differently than most.

8. Warlock

Warlock is a class in the 5th edition of the Dungeons and Dragons roleplaying game. It is a spellcasting class that specializes in dealing damage with magic. ..

But mechanically, they offer a lot of synergy with Charisma-based classes. Paladins and Sorcerers make good combinations with a level dip. ..

Warlock is a great class for Paladins and Sorcerers that already rely on Charisma as their primary ability. With Warlock, they can easily add in another ability to their repertoire, making them even more powerful.

Charisma is a key ability for Paladins and Warlocks. With a Pact of the Blade weapon, their attacks now use their Charisma modifier, just like any other character. This means that they can rely on their Charisma to cast spells as well as attack. ..

A race that gets a bonus to their Charisma score could make this combination even better. ..

Paladin’s Divine Smite can be used to heal allies, as well as restore health and mana.

Warlock Sorcerers can take a level dip into Warlock and become one of the best spell slingers in the game. This allows them to cast more powerful spells, and because they have access to the Warlock’s powerful abilities, they can take on even more difficult tasks with ease.

Sorcerers use Meta Magic like Quick Spell and Empower Spell too, which can be used with Eldritch Blast to do a lot of damage at higher levels. ..

Sorcerer-Warlocks who multiclass can gain spell slots, which can be used to regain Sorcery Points for even more Meta Magic. The downside is that they give up higher leveled spellcasting.

This blaster mage combination is very powerful.

7. Bard

Bardic Inspiration is a temporary buff that Bard players receive when their level dips below the required level for that class. ..

Bardic Inspiration is an incredibly helpful ability, but it can only be used so much. With more levels, it becomes even more powerful. Still, every bit of help is valuable.

Jack of all Trades becomes a Bard, which gives him proficiency bonus to every skill he’s not proficient with – including Initiative checks.

Bard can be helpful for everyone in the party. ..

6. Cleric

At first level, clerics get domain features that open up a lot of options. This includes features like divine power, healing, and protection from evil.

Multiclassing is a great way to get the most out of your character. A cleric who multiclasses into heavy armor can gain proficiency in the armor, which can come in handy when facing tougher enemies. ..

The Tempest, Life, Nature, and War Domain clerics can gain proficiency in heavy armor. This includes the ability to wear plate armor, but also includes the use of martial weapons.

Combining a Wizard with a Cleric will make the perfect battle mage. Wizards are, arguably, the best spellcasters in 5e. But combo that with proficiency in Heavy Armor and Martial Weapons and they’ll be a physical force to be reckoned with.

War Domain clerics who choose to become blade singers gain an extra attack and proficiency in heavy armor, but must delay spellcasting by one level. ..

Clerics get Bless, Healing Word, and Guiding Bolt, so they have a lot of options for healing and support in battle. ..

5. Paladin

Paladins are able to access divine senses and lay on hands at 1st level, but their spellcasting abilities come in at 2nd level. ..

In recent weeks, many players have learned that to multiclass in Paladin means they can also use Smite.

Paladins are a great class to combine with other classes that give spell slots. Eldritch Knights are a great class to combine with a 2-level dip in Paladin, because they have access to powerful spells. ..

Paladin’s Lay On Hands could potentially be used with other spell casting or even Barbarian Rage.

I enjoy trying to heal wounds, even when it feels like an impossible task.

4. Monk

Monks have a two-level multiclass dip that allows them to gain abilities with different abilities.

They give three martial arts courses that are incredibly helpful.

A Monk multiclass gives a lot of options for battle and mobility, at the cost of just 2 levels. Monk level dips are popular with Rogues for sure, as both take advantage of finessable weapons, don’t rely heavily on armor, and both benefit by the increased movement.

3. Barbarian

The Barbarian class offers some amazing options at 1st and 2nd level, so it’s definitely a multiclass to play around with.

Rage is the real reason to go Barbarian. Most Dexterity focused characters get better AC without armor, but with Rage, they can get even better AC without any extra effort. This makes Barbarian the perfect class for those who want to take on tougher enemies with more ease.

Rage and resistance provide melee combatants with an extra layer of protection against damage. ..

Barbarians get a great ability at 2nd level called Reckless Attack. This allows them to deal extra damage to enemies, even if they may be risking hitting them accidentally. Considering the benefits of getting a crit, this ability is definitely worth taking into account for martial classes. ..

Rogue: Try combining a Rogue with a couple of Barbarian levels for reckless attack, and almost all attacks become sneak attacks.

2. Rogue

The Rogue is a versatile class that can easily take advantage of multiclass dips in the game. Getting sneak attack with a one level investment isn’t too big of a deal.

This is a quote from the game “Destiny” that is often used to motivate players. The player gains extra damage when they kill enemies or complete tasks that give them bonus damage.

Expertise is a new ability that lets players become really good at skill checks. It’s a great way to make the game more challenging, and it’s sure to add some excitement to the proceedings. ..

Dipping your character into a multiclass level Rogue is one of the best decisions you can make. Cunning Action, one of the abilities in the game, is one of the best bonuses a Rogue can have. By using a bonus action, you can dash, disengage, or hide. ..

The Bonus Actions will be used infrequently, but they are still valuable.

Assassin’s Creed can be used to take down any creature that is surprised. With a good Dexterity score and good Sneak skills, you can take them down before they have a chance to act.

1. Fighter

Action Surge is a powerful ability that fighters have, which allows them to take on more damage and fight more effectively for a short period of time. This ability can be very helpful in many situations, and is definitely one of the fighter’s strongest assets. ..

Action Surge is a new spellcasting feature that allows spellcasters to cast more than one spell per round. This allows them to take advantage of opportunities to deal damage or heal allies quickly, and can help them overcome obstacles in their quest. ..

A multiclass fighter running as a fighter has Fighting Style and Second Wind, which give them some health recovery as a bonus action. This is not bad at all.

Spellcasters and fighters make a great team. Spellcasters get all their proficiency bonuses in medium and light armor, while fighters get the benefits of being beasts. ..