There are some enemies that could give you a tough time if you’re not careful.
Some of these bosses require more than just girl power to defeat, and you’ll actually need to have some kind of strategy for a few of these fights.
The most difficult bosses in FFX-2 are the Zodiac Beasts. These beasts can only be defeated by using the strongest spells and items available, and even then, it may take many tries. Here are some tips on how to defeat these bosses:
- Use strong spells and items to weaken the Zodiac Beasts before fighting them. This will make it easier for you to defeat them in a shorter amount of time.
- Be patient when fighting these beasts. They can take a lot of damage before they are finally defeated.
- Use your party members wisely when fighting these beasts. If one member is too weak, then the other members may not be able to fight as effectively.
8. Humbaba
Humbaba is a powerful enemy that you should be careful of. He deals high physical damage and also delays your movement, making him a formidable foe to face.
He uses Mighty Guard to protect himself at the beginning of the battle, and again after you drain around a third of his health. ..
To counter this you should dispel his barriers and Samurai Fingersnap to remove his stat gains.
Protect will protect you from his physical moves and his Meteor finishing move.
Humbaba’s Mighty Guard and Thundaga can be avoided by draining his MP, leaving him vulnerable to physical attacks. ..
7. Shuyin
The final boss of the game is only ranking at #7 on this list? This is surprising, considering how difficult the boss can be. ..
It’s clear that the other entries on the list are much more difficult than this one. ..
In FFX, Shuyin cycles through various iterations of Tidus’ Overdrives.
The terror of Zanarkand is a powerful enemy that has a high chance of killing a party member. To maximize your chances of survival, equip high-damaging dresspheres like the samurai and dark knight, as well as any accessory that increases luck and maximum health. ..
If you’re looking to cheese this fight, consider using a fiend that breaks damage limit. Casting Ultima with a high Magic stat will make the attack even more powerful. ..
One or two cast members should be enough to take out Shuyin.
6. Dark Magus Sisters
But when they team up, they can be quite dangerous.
The three sisters in this trio are very powerful and can easily decimate your party.
Each sister has a specific role to play in the family. You’ll want to thin them out as quickly as possible to avoid any headaches. ..
Mindy should be the first target, as her HP is the lowest. She uses Passado which is gravity-based and reduces your HP to critical levels.
Delta Attack Overdrive is a powerful attack that the sisters use to take out their opponents. Taking her out first prevents her from using it.
Sandy should be targeted next due to her healing abilities, leaving Cindy free to pick off her target with ease.
5. Concherer
Concherer has a move which deals 65,000 damage to one party member.
He has incredibly high HP, Defense, and Strength, and comes equipped with Auto-Shell and Auto-Protect.
The other attacks deal around 3,000 damage and can also drain MP and inflict Poison.
It can be a lot to take in. ..
To combat Concherer, if you’re playing the original PlayStation 2 version, you can use the Gunner and Catnip together to take him out in a few turns.
If you’re playing the International or HD version, this isn’t viable because Catnip is being nerfed.
Thieves can deal a lot of damage with each phase of their attacks by giving the item to them. ..
Since Concherer can only kill one member at a time, it’s important to be prepared to revive at any time. ..
4. Angra Mainyu
The secret superboss of FFX-2 is a huge powerhouse that brings along two friends.
You know, trying to take out the man who’s been a thorn in your side for years.
The main point of this article is that Angra uses the Perdition’s Flame, which can devastate your party.
Two sidekicks each focus on inflicting status effects, lowering your stats, and draining your MP. ..
The easiest way to take down Angra Mainyu’s enormous health is to first focus your attention on the two friends, and once it’s just you and the boss left, you should drain his magic power. ..
Once he gets below 200 MP, he’ll resort to using Osmose to drain your MP, and once he depletes your MP, he in turn will have no way of topping up his own.
This leaves him repeatedly casting Osmose over and over, leaving you free to whittle down his health until you’re victorious.
3. Chac
Chac is a formidable opponent, able to petrify even the most resistant opponents. Her Stony Glare will leave even the most resistant opponents turned to stone. ..
The party member will then be forced to retreat and she’ll follow up with a physical attack to shatter any petrified party member and permanently remove them from battle.
Chac can use her ultimate move, Heaven’s Cataract, to deal huge damage to your party and shatter anyone who is currently petrified.
Chac is one of the few bosses who’s arguably easier to defeat once she’s over-souled, as she loses Heaven’s Cataract from her arsenal.
If you are carrying any Remedies or Softs when you are hit by an attack, those items will be permanently broken. ..
There are a number of ways to defeat Chac.
In the original PlayStation 2 version of Final Fantasy X-2, the Gunner/Catnip combo will rip her to shreds. In any other version of the game, you can drain her MP, which in turn removes a number of attacks from her moveset. ..
If you have deep pockets, you can bribe Chac for the measly sum of 1.7 million Gil. ..
2. Paragon
When setting up your party for Paragon, you’ll need to keep one eye on Trema. ..
After downing Paragon, his battle will commence immediately. There is no need to heal or change equipment between battles with him. ..
And Paragon has a number of attacks that will devastate your party’s HP and remove all buffs, including Auto-Life.
If you get hit by Big Bang or Genesis then you may die, unless you have high defense and HP.
Paragon is a boss that’s slightly easier to handle if it’s over-souled.
There are several ways to get Paragon to leave the dungeon: The Gunner/Catnip combo will work here, as will Bribe (which requires 800,000 Gil to get Paragon to leave). ..
You can drain his MP if you hit him with a spell.
An Oversoul is immune to most MP draining attacks, but can be defeated by attacking its MP reserves simultaneously. This can be done by having 1 member drain its MP, and the other 2 attack. ..
Since his counterattack is of higher priority than his other attacks, you should be able to freely attack without any harm. ..
1. Trema
Trema is a powerful magic user with access to powerful attacks such as Ultima and Meteor. She will hit hard and fast, and will be difficult to avoid.
He is very difficult to hit with physical attacks, as he has high evasion. ..
Dresspheres are a great way to heal up after a fight. The Dark Knight is a good choice for this because of his high HP.
To survive Trema’s attacks and protect against status effects, try to get as high of stats as possible.
As always, Gunner/Catnip will allow you to rip through his HP. But you may also apply the Catnip with a Gunner’s Target MP until you’ve drained Trema’s MP to 0.
This will prevent him from using any magic attacks other than Meteor. Although this can be nerfed by using Sentinel, which is also useful against his remaining physical attacks.