This dungeon is a place of great power and mystery. It is the home of the god-like beings known as the Gatekeepers. They keep the door to the underworld closed, and only those with a special key can enter.
The bad news is that it’s unmissable, so you won’t have to go out of your way to find it.
The bad news is that this drop is indeed pretty rare. You’ll need to queue for the Dungeon in Duty Finder, Party Finder, or use the Trust System. ..
The Trust System may just be your best shot at acquiring the Wind-up Anima. This is because your NPC Party Members don’t roll for loot. ..
If your Minion drops, you’re guaranteed to get it.
The downside to dungeons in general is that they can take a bit longer with NPCs. ..
The Trust System is a great way to connect with friends andFC mates. It allows you to share your experiences, ideas, and feelings without having to worry about someone else’s opinion.
Powering Through The Tower of Babil
The horde of enthralled Garleans led by Fandaniel and Zenos have been hard at work. ..
The Garlemald is a ruined city, and this Tower is one of its many relics. It’s an ugly structure, built in the days of the great plague. The Plague had a terrible impact on Garlemald, and this Tower is one of its many casualties.
You enter the imposing structure, not knowing what it is.
The three bosses in Dungeons are the Dungeon Master, the Minion, and the Dragon.
Enjoy your train ride, and prepare yourself for combat with the following: Prepare yourself for combat by learning about the different types of trains and their abilities.
Barnabas
Ground and Pound – A line AOE targeted at a random Player. The first will target Lugae and cause an electrified ring to appear outside the arena. Don’t stand in front of Barnabas or in the ring. Dynamic Pound – The boss positions North and will cause a line AOE with Polarity. Anyone holding the same polarity of the Line will be pushed away, with the others being pulled in. Position either on the line in mid or along the edge of the arena to avoid damage. Shocking Force – A Party stack AOE, mitigate and heal as needed. Dynamic Scrapline – Barnabas does a point blank AOE once again with Polarity. Position either near or away from the Boss to avoid damage. Thundercall – Barnabas summons five circular AOEs. Simply don’t stand in them.
Lugae
thermal suppression – Room-wide AOE mitigation and healing. magitek missile – Two players get targeted with AOEs. bait and then get out of dodge. magitek ray – The Boss will turn and fire a line AOE at a random Player.
Lugae now performs a random mechanic, which is resolved by using the Plates on the Floor of the arena. ..
The Magitek Chakram Sawblades will spawn along the edges of the arena. You must step on the Purple plate to acquire Minimum and dodge the AOE. Downpour The arena will start to fill up with water, and players are inflicted with Heavy and Breathless. You must step on the Green plate to acquire the frog status and survive. Magitek Explosion Three bombs drop into the arena. When they explode they’ll cause a cross-shaped AOE. Position yourself in an area where no bombs intersect. ..
Eikon of Eikons: Anima
Lunar Nail – Nails drop into the arena and tether together. The areas enclosed in tethers will explode, so move to a block without tethers on all sides. Phantom Pain – Triggers the Lunar Nails to explode. Mega Graviton – Unavoidable room-wide AOE. Mitigate and heal as necessary. Pater Patriae – Large line AOE through the middle of the arena. Ethereal Pull – Each Player will be tethered to one of the corner AOEs from Mega Graviton. Get across to the opposite end of the arena until your Tether changes shape to avoid damage. Boundless Pain – Anima draws Players into the center and creates a persistent AOE. Each second in the AOE deals damage which quickly adds up. Run to the edge of the arena as the AOE expands. Imperatum – Players are drawn into the secondary Anima arena, where the Chaos Gauge fills up. Failure to defeat Anima here will cause a wipe, so wallop him. Obliviating Claw – Nails will spawn along the edges of the arena before line AOEs go off. The left side Nails will shoot first, simply dodge into them to avoid the second set. Oblivion – Casts once either Anima is defeated or the Chaos Gauge fills. Afterwards you’ll be returned to the first arena where you can heal and mitigate as necessary ..
If you obliterate Anima, cross your fingers and hope the coffer opens. ..
If you’re lucky, your Wind-up Anima will include a pint-sized anima to add to your menagerie.
If he does not cough up the pill, you will need to give him a drink of water and then give him the pill again. ..
Good luck on your journey! ..