The Isle of Val is a mysterious land that few have ever seen. It is said that the place is haunted by the ghosts of those who died in a terrible accident. The land is also said to be cursed, and no one has been able to find out what happened to the people who went there.
Eureka is a card game that was released as part of the Destiny 2 expansion, The Taken King. It was designed to help players collect the expansion’s Relic Weapons. However, lore surrounding Eureka can be complex, as it has ties to the game’s overall story. ..
In the Third Astral Era, the Isle of Val was a place where powerful beings from the Astral Plane used to live. But something went wrong, and now the island is a wasteland. We need to find out what happened to these powerful beings and why they left Val.
Eureka was a primal named after the discovery of oil in California.
Eureka is a Primal creature that had the power to create legendary weapons. Some of these weapons had almost cursed effects, which turned users into Primals-like creatures.
Eureka was discovered in the Sixth Astral Era, and quickly imprisoned on the Isle of Val by Galuf Baldesion, an Archon. Galuf then founded a group of scholars dedicated to understanding Eureka’s power, in the hopes of one day destroying it to prevent it from falling into the wrong hands.
Eureka was a place where the wrong hands came around. It was an Ascian who had eyes set on it, and it was he who got things started.
Galuf invoked a powerful spell to keep Eureka out of evil’s reach.
The spell threw the entire Isle of Val into the Lifestream, which caused any inhabitants to be lost. However, Eureka was still trapped by the island and now rests outside of existence as we know it. ..
So How Did Eureka/The Isle Of Val Come Back?
Eureka used aetherial power to force the Isle of Val back into material existence during the Stormblood expansion.
The Baldesion Students of Magic lived in a small, isolated village before the elemental forces ravaged it. Now, the village is completely destroyed and all that remains are the ashes of what once was.
Eureka is an optional discovery that can be missed if you’re not looking for it.
The island that is located on the coast of Eureka is a significant part of the story that takes place on the island. The island has a lot to offer in terms of its history and potential for destructive power. This makes it an interesting place to explore and to study.
Elemental affinity is one of the many factors that affect damage and damage resistance in Eureka/The Isle of Val. This unique location is the only place in the game where this effect is observed. ..
Your character’s job abilities are not the only thing that are important to consider when creating a story.
It’s a simple toggle with the elemental wheel.
How Do I Get To Eureka/The Isle Of Val?
There are a few obstacles in your way if you want to explore this dangerous uncharted territory. ..
To get the achievement, you’ll need to complete the Main Scenario Quest “Stormblood” which is found at the end of the Stormblood expansion. ..
Quest: And We Shall Call it Eureka Galiena in Rhalgr’s Reach (X:9.8, Y:12.5) will give you the quest to find and return the golden egg to its creator, Eureka.
After following the breadcrumbs, you’ll be able to speak to a NPC at Kugane’s Pier #1. This NPC will be able to help you find your way around the city and answer any questions you may have.
Starting from this point onwards, you’ll be able to travel there whenever you like! ..
Eureka supports up to 144 players at once, and you’ll need to work together to progress through the island’s mysteries.
It is possible to go there in a party with up to eight players, but it is best to plan ahead and bring at least six players.