If you’re just starting out in your XIV adventure, it might be helpful to not really understand the difference between the two.

Rockets and trials offer different challenges and rewards that can be enjoyed by players.

What’s More Important: Trials or Raids?

Most of the trials in the game are essential to progressing the game’s main story.

Raids are a common part of the game, but they can be difficult to complete if you don’t know where they are.

The Crystal Tower series is a mandatory series that began in 2020.

Different challenge levels may account for the different results. ..

The mechanics of trials are similar to raid encounters, but they are just one-offs. It is much easier to learn and repeat them if necessary. ..

Trial proceedings are much shorter than criminal trials. ..

The majority of the game’s content is unlocked as you play, with it being included in Duty Roulettes. This is just XIV’s equivalent of a typical boss fight you would encounter in any other RPG. ..

The game offers a variety of party sizes, but they can get more difficult as you progress. The optional levels are where the real challenge begins. ..

Raids are not really a common occurrence. ..

Despite the recent changes to the game, clearing raids with your level still requires a bit of effort.

In the game of party wipes, there are punishing mechanics that require cooperation and education to overcome. It’s really easy for mistakes to result in party wipes.

Raids are a type of boss fight that are usually linked together by a story. This means that players have to complete the raid in order to progress the story. ..

Raiding a dungeon is a much bigger investment, since it usually takes multiple wings to clear before you see the end. ..

What Gives Me The Best Rewards?

It’s not really a case of “best” either way.

I believe that the rewards for trials and raids are fair, depending on the difficulty level.

completing standard difficulty trials won’t drop you any special rewards, but you will earn some Tomestones which can then be used to purchase gear.

completing trials at higher difficulty levels can reward you with unique weapons and special mounts – some of which will reward you further once you complete the set.

If you’re completing endgame raids, you’ll be rewarded with top tier gear. ..

The full set of drops will require multiple clearances, as everyone will be vying for the rewards.

The process of rewriting a story can be time-consuming, but it’s worth it in the end. By rewriting the story, we can make it more accurate and interesting.

Tomestone currency can be earned by completing raids, which can be traded in for guaranteed gear upgrades.

Do I Have To Raid?

I’m not sure what you’re asking.

The Crystal Tower is an essential encounter in the game that players must progress beyond.

Alliance raids are similar to standard raids, but require a party of 24 players. ..

The Crystal Tower is no longer a challenge.

The eight player Raids are optional, and don’t really advance the story.

The main scenario in XIV is one that revolves around trials. These trials are a central part of the game, and they play a significant role in determining the outcome of the game.

If you want to progress in the game, you’ll need to clear most of the trial duties. ..

If you’re struggling with a certain encounter, read up on it beforehand. Watch a YouTube video of the fight or two. Understand your role and what to watch out for in the fight. ..

Raids are a common part of the game, and you should be prepared for them. ..

Many players avoid the game because it is too difficult or they will underperform and get bullied by toxic players.

I’m not saying that there isn’t that element to XIV, but raids can be incredibly rewarding and satisfying to clear.

Joining raids through your Free Company is generally an easier and smoother process for new raiders. ..

A lot of free companies have static raiding teams pushing hardcore progression, but some take a more casual approach too. It’s just about finding the right team for your play style.