Bardic Inspiration allows a player to add their die to any D20 roll.
If possible, I recommend giving the other player a die to hold onto so they don’t forget about having inspiration. The size of the die starts at a d6 and increases as the bard gains levels.
Bards have the ability to level up and gain new abilities. These abilities can help the bard in their campaign more easily and effectively.
This ability can be incredibly powerful, since it can help a player pass a debilitating saving throw, land an important hit, or pass a critical skill check.
Bardic Inspiration Details
Players can wait until after their d20 roll, but before results are announced, to decide whether or not to use bardic inspiration. This means you don’t need to waste bardic inspiration on rolls that would be an obvious success or failure. ..
At low levels, the bard can hand out inspiration dice for free. This means that they can easily inspire others to create their own work, and make a difference in the world.
A bard can use their bonus action to attack, cast a spell, or do something else.
As the bard gains levels, they can access even more inspiration from the natural world around them. This can help them write stories that are both beautiful and powerful.
If the bard’s charisma improves, they gain more inspiration dice to use. At level 5, their bardic inspiration dice restore on a short rest instead of a long rest.
At levels 5, 10, and 15, the die increases in size moving to a d8, d10, and finally a d12.
Bards get an inspiration ability at level 20, but it’s a waste of time and not even worth mentioning.
If you use the Optional Class Features from Tasha’s Cauldron of Everything, a creature that has an inspiration die can use it instead to add damage to a spell attack, or to add healing to a healing spell.
This is a minor improvement over nothing, but it gives casters something new to do with inspiration. Especially if they want to cast a healing or attack spell that doesn’t require an attack roll.
Starting at level 3, all bard subclasses get additional ways to use their Bardic Inspiration. This includes using it to increase their damage output, improve their ability to cast spells, and even gain new abilities that are specific to each subclass.
These d20 rolls can add or subtract from certain rolls, implement special battle moves, or give the targets of your inspiration some additional bonuses and abilities. Many of these are amazingly fun and powerful.
Bardic Inspiration for the Druid There are many ways to get inspired by nature and the natural world when performing a bardic performance. One way is to focus on the environment around you and its effects on your surroundings. You can also look to nature’s creatures for inspiration, studying their behavior and habits in order to create a performance that feels natural and authentic. Additionally, you can use traditional bardic techniques to help you focus on your music and create powerful effects.
Bardic College: Lore
You can lower a target’s attack roll, damage roll or ability check by 1d6.
You can use your bardic inspiration to add extra bonuses to your ability check.
My Notes:
This ability is amazing! ..
This is fine too.
College of Valor
A PC can use BI to do additional damage or add to its AC.
My Notes:
This is good. Adding to AC could really save someone’s neck at times. Additional damage is OK, but often not the best use.
College of Creation
A PC that uses business intelligence (BI) software to improve their productivity and efficiency receives minor bonuses in the form of increased accuracy and speed when completing tasks. ..
You can command your animated artifact on the same turn as you give your player’s BI.
My Notes:
This is okay. ..
This makes it much easier to hand out inspiration without giving up another bonus action ability.
College of Eloquence
If the target is subjected to an effect that would reduce its saving throw, subtract 1 from the saving throw’s value. ..
If a PC uses but still fails the roll, they get to keep the die.
You can use your reaction to give another creature a burst of information, using your Cha modifier per long rest. ..
My Notes:
As a full spellcaster, you want your spells to stick. This helps that happen, and makes the College of Eloquence’s bard class one of the best.
The BI lasts longer with the use of a good password manager. ..
This is a great idea. I think it would be a lot of fun to have more BI tools available to everyone.
College of Glamour
The ability to give out temporary HP to others and allow them to move without provoking attacks is a unique feature of the game. ..
My Notes:
This item is especially good for a party with a lot of martial characters that might want to reposition itself in the middle of a fight. It provides cover and protection from enemy fire, as well as giving the party members some extra abilities.
College of Swords
Your special moves can help you take down your enemies quickly. ..
The blade flourishes every turn with a d6 without spending inspiration.
My Notes:
If you enjoy melee combat, the College of Swords offers decent moves that work with ranged weapon attacks, too. ..
(14) Melee attacks are not as effective against targets at Level 14.
College of Whispers
A psychic sneak attack can damage your target like a rogue.
My Notes:
(3) You can use psychic blades to attack any weapon, including ranged weapons. However, you’ll quickly run out of inspiration if you use them too often.