Warlocks in previous editions of the game had the ability to cast a damaging cantrip automatically. While this is no longer the case in 5e, it is still a strong choice. Better than any other damaging cantrip the Warlock has access to. ..

Eldritch Blast is a powerful spell that can be used to devastating effect in your campaign. This spell has many uses, including stunning your enemies, dealing damage to them, and even healing yourself. Eldritch Blast is a great choice for any caster looking to take their game up a notch.

Eldritch Blast Spell Details

You cast a cantrip that deals 1d6 points of damage to one creature within 120 feet.

Eldritch Blast is a spell that deals force damage to a single target. When attacking, you make a ranged spell attack to attempt to hit. Like pretty much all damaging cantrips, it scales at levels five, eleven, and seventeen, adding an extra bolt at each benchmark. ..

The spell has already been cast.

The spell uses a d10, which is already on the higher side for a cantrip.

Force damage is the least resisted damage type. ..

The cantrip is great because it is unique.

At level two, Warlocks can learn Eldritch Blast, a modifier to how they or their class work. Five of these Invocations can enhance your Eldritch Blast, so we’ll discuss the benefits to each.

Eldritch Invocations

Agonizing Blast

This invocation allows you to add your charisma modifier to damage rolls, which makes your attacks more powerful.

At low levels, this ability provides a minimal amount of damage, letting you keep up with martial characters.

The blast wave from the explosion multiplies as it travels. ..

Eldritch Spear

Eldritch Blast now has a range of 300 feet. ..

This is a rather situational fight, as most fights happen within 60 feet of each other.

Being able to attack from 300 feet allows you to start attacking as soon as you see your target. And makes it almost impossible for a fleeing, low health target to escape.

Grasp of Hadar

This invocation can make one of your blasts pull a target 10 feet closer to you.

The risk for most Warlocks is high when they engage in magic. For many, this presents a unique opportunity to gain powerful benefits at the expense of potential danger.

If you’re a Hexblade with good armor and a lot of experience, you can use this ability to avoid danger. If the target is at the edge of a hazard, or if they’re well armored, then it’s not as useful.

Lance of Lethargy

Blast of Wind (Sp): You can unleash a blast of wind energy that deals 1d6 points of damage per level, and reduces the movement speed of all creatures within 10 feet by 10 feet for one turn. ..

This is a great way to stop your target from reaching you.

Adding a solid control to your spellbook can help you stay in control during difficult fights. ..

Repelling Blast

The spell causes a target to be pushed 10 feet away each time it is hit. ..

Lance of Lethargy does something much more specific than any other spell in the game, but it does it very well. It can push up to 40 feet at level 17.

The ability can generally be used to prevent a target from reaching you, as well as hazard effects like Grasp of Hadar could.

Final Overview

The Warlock cantrip Eldritch Blast is the strongest of the Warlock spells.

The weapon fires a d10 using a damage type that is universally effective.

Eldritch Blast is a powerful spell that can be cast from hundreds of feet away. It has a range of 10 feet, and can deal damage to any target within that range. Additionally, Eldritch Blast can add movement effects to the target, making it easier for them to move around.

We hope that you find success in using this spell to fight against your enemies. With the help of your signature cantrip, we wish you all the best in your endeavors.