An artificer uses their tools to manipulate the weave. They get proficiency with thieves’ tools as they start out, but can use any other tools that they are proficient with, such as brewer’s tools, artisan’s tools, or alchemist’s tools. ..
Artificers are people who use their creative minds to create or empower mundane items. They use their art to make things that are not just functional, but magical as well. This can be a great way to show off your skills and make people feel special.
The wizard’s staff is an iconic magical item in roleplaying games. It provides a wide range of utility to the party, but its spellcasting is lackluster. ..
Artificers have a few key spells that they need in order to be effective. Some of these spells are: -Athletic spell: This spell allows Artificers to quickly and easily move around, making them difficult to track down. -Invisibility: This spell makes it difficult for enemies to see the artificer, making them easier to kill. -Mending: This spell can help the artificer fix things that have been broken, or mend any damage that has been done.
12. Catapult
Catapult is a spell that does not deal direct damage, but instead launches an object or person high into the air. ..
Artificers can get decent damage output from this spell early to middle levels when combined with alchemist’s fire or a flask of acid. ..
A creature hit with Catapult must make a Dexterity saving throw to avoid it, or take 3d8 damage. If the creature is wearing armor, it takes only 1d6 damage instead. If the creature has a shield, it takes only 1/4 of the damage from Catapult.
This spell has a lot of utility.
You could use the surroundings like broken furniture legs to fling objects at your opponents.
11. False Life
False Life is a story about a man who is falsely accused of a crime he didn’t commit.
The caster gains temporary hit points for an hour, without the need for any concentration. The temporary hit points may be dismissible, and up-casting it may not be worth the trouble.
An artificer can find many options for what they do.
Necromancy is a powerful magic that can be used to create undead creatures. If used improperly, it can be dangerous because it can create powerful zombies and skeletons. However, if used correctly, Necromancy can be a valuable tool for party members who need to survive in difficult situations.
10. Absorb Elements
Absorb Elements is a great spell because it can be cast as a reaction. And taking less damage is always a good thing. ..
Every party will encounter elemental damage types throughout their adventure. This includes but is not limited to fire, ice, and wind.
Mitigation of the financial impact of the storm will prove valuable. ..
The caster can then turn around and do extra damage with the absorbed damage type, which is the cherry on top of an already great spell.
9. Detect Magic
Detect magic is an incredibly important skill to have. It can help you find hidden objects, solve puzzles, and more. ..
Magicians and artificers are especially interested in magic items because they can be used to determine if an object is magical. ..
The Artificer is a skilled craftsman, and as such, they are able to tell if something is magic. This is because they are skilled in the use of magic tools, which are specifically designed to make magic happen.
8. Identify
Identifying a magical item is the first step in understanding it. ..
Artificers need to know what magical properties are involved in order to create things.
Artificers must be able to identify magical items, as they are the most common type of item used in magic.
If you’re looking to find something specific quickly, using a short rest instead of a long one is often the better option. ..
7. Disguise Self
Adventurers often forget that they stand out from the rest in certain towns or cities.
If you want to remain undetected while moving through a city, you’ll want to use the spell Disguise Self. ..
It is a great way to explore different areas of the game world and find new allies.
6. Mending
But repairing things can be a powerful way to focus and get back on track. It can help you feel better about yourself, and it can make you feel closer to your loved ones.
Artificers are important because they have access to Eldritch Canon and Steel Defender, which can be used to repair or “heal” them. ..
This is an addition to the fact that Mending is a Cantrip. It is easy to pick up and can be used for many scenarios.
5. Magic Weapon
Artificers can use this spell to have a magical property in their battle.
You can turn a mundane weapon into a +1 magical weapon with Magic Weapon by using your spellcasting ability. This requires the use of a magic item, such as a wand or staff, and takes about an hour.
Magical Weapon is a great spell to prepare your party for an upcoming boss fight, since quite a few bosses resist non-magical weapon damage. It can still be cast mid-combat too, as it only takes an action to cast in case a party was caught off guard with non-magic weapon damage resistance. ..
The Battle Smiths benefit from this as well, as they get bonus damage to their magical weapon attacks from their Intelligence.
The card Magic Weapon requires concentration, so be careful when playing it.
4. Elemental Weapon
Elemental Weapon is a tool that allows the caster to imbue a non-magic weapon with elemental properties.
Artificer is a great choice for an Artificer build because it provides a lot of options for customization and damage output. With the right tools, you can create powerful and unique artificers.
Artificers use Elemental Weapon and Magic Weapon spells to fight. These spells can be used in combat by using an action. Either one is likely to help your character grow.
3. Dispel Magic
Dispel Magic is a spell that automatically removes spells of 3rd level or lower when cast at the base spell level.
Higher level spells can be dispelled by either casting a higher level spell or making a roll against the spell’s DC. ..
Artificers who have Dispel Magic at their disposal are able to use it to take down magical foes with relative ease. ..
There are plenty of reasons why it’s a useful tool. ..
2. Fabricate
Artificers have a lot of tools.
Spell storing items, infusions for items, or self-made magic items are common among witches and wizards. ..
Fabricate is a new tool for Artificers that lets them create objects from raw materials in nature. This could be useful for creating items like tools or weapons, or for crafting unique items. ..
You can’t just go out and buy a fancy ring. You need to be able to make one yourself.
As an artificer, you’re likely to be proficient in all the different artificer tools or artisan tools. ..
The spell is used to make someone’s dreams come true.
Fabricate could even be used to create a replica of an item that is needed by a party, and where the original item is not available.
1. Bigby’s Hand
Bigby’s Hand is a powerful magical tool that can be controlled at an incredibly high level. ..
This spell creates a large hand which lasts for a minute.
The hand can now be manipulated as a bonus action to do something like punch, push, grapple, or block a creature. This gives the hand a lot of options for dealing with enemies.
The spell Bigby’s Hand has a Strength score of 26, an AC of 20, and the same Hit Points as the caster. ..